This easy-to-use construction estimate and proposal template has been designed by BuildBook as a simple way for contractors, home builders, and remodelers to create and share estimates and proposals with prospective clients.
Included in this free estimating spreadsheet is a set of inputs, pre-built formulas and construction calculators, a worksheet to build and customize your estimates, and a downloadable or print ready view suitable for sending to your client. This template is provided free of charge, and can be used without restrictions using Excel or Google Sheets.
Click the button below to download the template for free and begin creating an estimate for your construction project in just minutes.
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| File Extension | Full Name | Support Level | Notes | |---|---|---|---| | .iso | ISO 9660 Image | Full (Native) | The most common format. Ripped directly from PS2 discs. | | .bin + .cue | Binary Disc Image | Full | Works if paired with a .cue sheet. Often used for multi-track games. | | .img | Raw Disk Image | Full | Similar to .iso; less common. | | .mdf / .mds | Media Descriptor File | Limited | Alcohol 120% format. Rename to .iso sometimes works. | | .chd | Compressed Hunks of Data | Limited (Requires custom build) | Needs patched version. |
Play Japan-exclusive titles (like Berserk or Kingdom Hearts II Final Mix ) with English text and subtitles injected directly into the file.
: Tools like Delta Patcher, xDelta, or PPF-O-Matic apply a .xdelta or .ppf patch file directly to a clean .iso .
A two-file format where the .bin holds the raw data and the .cue contains track layouts. Both files must reside in the same folder for AetherSX2 to launch the game.
Before diving into patched files, it is essential to understand the baseline formats AetherSX2 reads. The emulator supports several optical disc image formats natively:
AetherSX2 can save emulator states instantly. Files are .state with incrementing numbers ( .state0 , .state1 ). Save states often break after updating or patching the emulator. Always use in-game saves first.
When you download a patch from a fan-translation or modding community, it will not be an ISO file. It will be a small patch file, usually in one of these formats:
Last updated: March 2025 – AetherSX2 remains unmaintained; all patched use is at your own risk.
The most common "patching" is converting raw ISOs to compressed formats to save storage space without losing game data.
| File Extension | Full Name | Support Level | Notes | |---|---|---|---| | .iso | ISO 9660 Image | Full (Native) | The most common format. Ripped directly from PS2 discs. | | .bin + .cue | Binary Disc Image | Full | Works if paired with a .cue sheet. Often used for multi-track games. | | .img | Raw Disk Image | Full | Similar to .iso; less common. | | .mdf / .mds | Media Descriptor File | Limited | Alcohol 120% format. Rename to .iso sometimes works. | | .chd | Compressed Hunks of Data | Limited (Requires custom build) | Needs patched version. |
Play Japan-exclusive titles (like Berserk or Kingdom Hearts II Final Mix ) with English text and subtitles injected directly into the file.
: Tools like Delta Patcher, xDelta, or PPF-O-Matic apply a .xdelta or .ppf patch file directly to a clean .iso . aethersx2 file types patched
A two-file format where the .bin holds the raw data and the .cue contains track layouts. Both files must reside in the same folder for AetherSX2 to launch the game.
Before diving into patched files, it is essential to understand the baseline formats AetherSX2 reads. The emulator supports several optical disc image formats natively: | File Extension | Full Name | Support
AetherSX2 can save emulator states instantly. Files are .state with incrementing numbers ( .state0 , .state1 ). Save states often break after updating or patching the emulator. Always use in-game saves first.
When you download a patch from a fan-translation or modding community, it will not be an ISO file. It will be a small patch file, usually in one of these formats: Often used for multi-track games
Last updated: March 2025 – AetherSX2 remains unmaintained; all patched use is at your own risk.
The most common "patching" is converting raw ISOs to compressed formats to save storage space without losing game data.