Breeding Farm Debug Codes -v0.6.1- -updated- Verified Now

(day/night toggle) allow for skipping to specific, required times. Monsters & Gallery: Modify specific, named monsters using , or reset shop inventory with . The command unlocks all Gallery content. Monster Modification Notes When using appearance codes (like

If the game becomes unresponsive, you may need to or delete your save files to reset the debug state. Conclusion Breeding Farm Debug Codes -v0.6.1- -Updated-

If you’re the of this game/software and these are legitimate internal debug commands for testing purposes, here’s a general guide structure you could follow for documentation: (day/night toggle) allow for skipping to specific, required

The debug console uses a strict instead of a single text line. Monster Modification Notes When using appearance codes (like

: You must first create and name a save file through this menu before the debug buttons become active.

Breeding Farm v0.6.1 includes debug codes accessible via the settings menu, offering instant resources like MONEY , ENERGY , and LOVEME to bypass game hurdles. Users are advised to save their progress before using these codes, as they are specific to the v0.6.1 update. You can find the full list of codes and instructions on the blog post.

Here are the key codes for version 0.6.1 to help manage your resources, time, and shop: Resources: ChocolateCoins WickedEnergy (Current), ScaryStrong Time & Shop: FullMoonsPassed MarkYourCalendar (Set Day), TrickRTreat (Deadline), OctoberSky (Toggle Day/Night), (Restock Shop). Unlock Gallery Art: Monster Customization