The core script is optimized to load quicker, allowing you to get into the action faster.
So, why should gamers consider using the D7Z Menu V2? Here are just a few benefits:
The "V2" release introduces several quality-of-life improvements and technical features: d7z menu v2
Navigate to the internal configuration files ( config.lua ). Adjust the framework pointers to match your active codebase base framework (Standalone, QBCore, or ESX).
-- Register a custom condition exports['d7z-menu-v2']:registerCondition('isDriver', function() return GetVehiclePedIsIn(PlayerPedId(), false) and GetPedInVehicleSeat(vehicle, -1) == PlayerPedId() end) The core script is optimized to load quicker,
| Problem | Solution | |---------|----------| | Menu doesn't open | Check hotkey binding and ensure resource is started ( /start d7z-menu-v2 ) | | Icons not showing | Re-download web/build folder – missing fontawesome/icon assets | | Controller D-pad unresponsive | Update Gamepad config block; remap in controls.lua | | Lag on menu open | Reduce animation duration in config.lua ( Config.AnimationSpeed = 0.2 ) | | Duplicate menu items | Check for multiple openRadial calls; use if not MenuActive then guard |
Are you designing primarily for an or a content blog ? Share public link Adjust the framework pointers to match your active
The "Version 2" (V2) update specifically expanded the script's capabilities to include more interactive management tools. Four Primary Sub-Menus
Secure the authorized script files from verified marketplaces like the D&F Store.
Last updated: April 2026 | Compatible with Cfx.re artifact #6543+
You want free, advanced modding tools for offline use only . Avoid it if: You intend to play online multiplayer or lack the technical patience to troubleshoot antivirus false flags.