Horizon Zero Dawn Remastered Update 1.0.37 - 1.... Jun 2026

The update history tells only part of the story. The foundation itself was rebuilt from the ground up. Foliage density was massively increased across all biomes, with hundreds of plants, bushes, and trees receiving upgraded shaders, textures, and geometry. The rainforest biome was completely reworked to align with the original concept art, and riverbanks were given more biodiversity to enhance immersion.

the most relevant recent update cycle for the Remastered edition includes Hotfix 1.0.38.0

Objective HUD markers scale correctly when shifting to a custom . Input Layers Horizon Zero Dawn Remastered update 1.0.37 - 1....

. A specific hotfix was even required for Auto Pickup because it initially prevented players from placing traps. Audio Parity : Early patches addressed a jarring issue where pre-rendered cutscenes

Implemented direct software translation layers for native profiles. Impact on Gameplay Mechanics The update history tells only part of the story

💡 If you notice any graphical glitches immediately after the update on PC, try clearing your shader cache to ensure the new files are being utilized correctly. If you'd like, I can help you with: Finding the full official patch notes Comparing PS5 vs. PC performance for this version Tips for optimizing your settings for better FPS

Fixed an issue where quest icons would sometimes remain on the map after the objective was completed. The rainforest biome was completely reworked to align

Patch 1.0.37 for Horizon Zero Dawn Remastered is a stability-and-fix release that enhances reliability and smoothness without changing core gameplay. It’s recommended for all players, particularly those who experienced crashes, stuttering, or save issues.

While this isn't a massive content drop (don't expect Burning Shores level DLC here), version 1.0.37 focuses on three critical pillars:

PC performance was further refined with general stability enhancements, though Nixxes remained characteristically tight-lipped on the exact technical details.

to make NPC conversations feel as alive as they do in the sequel. PlayStation.Blog Visual Overhaul