-v0.01- -koooon Soft- - Space Girl
| Feature / Addition | Implementation Status (Post -v0.01-) | | :--- | :--- | | | Voice recording was commissioned shortly after the release of -v0.01- and was still pending delivery in late 2024. | | Sound Effects | A list of needed sound effects was created and commissioned, also pending delivery. | | Background Music | The BGM for Stage 1 was commissioned and completed by late December 2024. | | User Interface | The UI was still in a "prototype" or "test production" phase at the end of 2024. | | New Enemies | The Float Tangler (nipple-drilling tentacle enemy) was fully designed. The Pirates Slave was also designed, featuring a large number of layers to accommodate its varied appearance. | | New H-Scenes | The H-scenes for the Pirates Slave (a kiss and a "shell" scene) were drawn, and the Face Grabber 's second H-scene was completed. | | Animation | As of March 2026, the development focus was shifting towards creating the actual in-game animations in Spine. This was noted as an "unfamiliar task". |
The developer has also confirmed their plans on Ci-en:
As this is an early indie release, the best way to stay updated is to keep an eye on specialized indie platforms. (a related or successor project) has already seen updates as recently as April 2026 , suggesting that the "Space Girl" concept is one the developer is committed to evolving over the long term. System Requirements (Estimated) Space Girl -v0.01- -Koooon Soft-
Projects bridging the gap into classic martial arts and high-fantasy aesthetic concepts.
The impact of Space Girl -v0.01- on the gaming community and market is yet to be determined. Early access or alpha versions of games often attract enthusiasts and fans who are eager to experience new titles and provide feedback to developers. The game's reception will largely depend on its development trajectory, including updates, patches, and the incorporation of community feedback. | Feature / Addition | Implementation Status (Post -v0
: The project was fully retooled into the classic 2D action framework, resulting in the current sci-fi iteration. What to Expect in Version 0.01
Among the many planets colonized by humans, there was one that stood out for its breathtaking beauty: Nova Haven. Located in the outer rim of the Andromeda galaxy, Nova Haven was a terrestrial paradise with lush forests, towering mountain ranges, and vast oceans. | | User Interface | The UI was
: While only one primary alien variant populates the initial release, the developer has structured the game code to accommodate a broader, more diverse roster of creatures and space pirates in upcoming patches. Analyzing the Early Build Production (-v0.01-)
What you can do is sit in a dark room, boot up the executable, and spend 30 minutes staring at a pixel-art girl floating in an empty void, listening to the hum of a dying spaceship. By the time the "Signal Lost" screen appears, you may realize that you were the Space Girl all along—waiting, version 0.01 of yourself, hoping for a patch that turns silence into a conversation.