Starsector Console Commands Verified Site
“Shields?” she asked.
Created by LazyWizard, this mod adds a developer console to the game, giving you direct access to the game's inner workings. This long-form guide provides a verified, comprehensive breakdown of the mod: how to install it, how to use it, and a complete, command-by-command reference.
Load your game, and press (default) while in space or on a planet to open the command overlay.
Do you need help finding the for specific faction ships? starsector console commands verified
A unique feature of the verified Starsector Console Commands mod is the .
Yes. It does not corrupt saves, provided you use it responsibly (don't try to force events that break quest logic). It is compatible with almost every other mod, including Nexerelin and Luddic Enhancement .
Before you can use commands, you must install the mod correctly. “Shields
– Adds marines to your fleet inventory for raiding and planetary operations.
However, using unverified commands can corrupt your save files, break faction questlines, or crash your game entirely.
Users can run code to generate new planets, stars, or add structural entities like inactive gates to specific coordinates, which is useful for custom scenario generation. 4. Frequently Asked Questions (2026) Load your game, and press (default) while in
The standard command format is: Spawn a Hyperion Frigate: AddShip hyperion Spawn a Doom Phase Cruiser: AddShip doom Spawn a Paragon Capital Ship: AddShip paragon Spawn a Conquest Battlecruiser: AddShip conquest
– Instantly restores the hull integrity, armor, and combat readiness (CR) of all ships in your fleet.
Tip: You can change the activation key by editing the data/config/settings.json file inside the mod folder. Essential Fleet and Currency Commands